Overview

At SWPS University, I worked on a team project to design "Game Changers" — a mobile app that helps board game enthusiasts trade, buy, and sell games more easily. We created this platform to address the growing need for a streamlined game exchange solution.

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Main Task: To research, define, design, and test a mobile application concept that simplifies and facilitates board game exchanges, making it easier for players to manage their collections and discover new games.

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Approach: Our team followed a comprehensive UX design process, encompassing initial research (desk research, observations, interviews), strategy definition, modeling (personas, user flows, wireframes), prototyping, and usability testing.

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Project Context: Academic project for UX Design/Product Design studies at SWPS University, Sopot.

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My Role

Content

  1. 1️⃣ Starting Point
  2. 🎯 Project Goals
  3. 👩‍🔬 Definition & Research Phase
  4. 🧪 Solution & Design Decisions
  5. 👩‍⚕️ Testing & Validation
  6. 📁 Results / Impact (Conceptual & Usability)
  7. 🎨 Interface Design Showcase
  8. 🔎 Conclusions and Learnings
  9. ⏩️ Future Scope & Recommendations

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9 month project

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prototype with Axure RP

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1️⃣ Starting Point

The board game secondary market, particularly for trading, presented clear user frustrations:

The Problem: